// Body.h: interface for the Body class.
//
//////////////////////////////////////////////////////////////////////

#if !defined(AFX_BODY_H__4A3DD100_232E_4CFC_937B_17E8C991A645__INCLUDED_)
#define AFX_BODY_H__4A3DD100_232E_4CFC_937B_17E8C991A645__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "BodyBlock.h"
#define INITLENGTH 4
class Body  
{
private:
	BodyBlock *bodyTop;
public:
	Body();
	virtual ~Body();
	void addBodyToTop();
};

#endif // !defined(AFX_BODY_H__4A3DD100_232E_4CFC_937B_17E8C991A645__INCLUDED_)
